The Mummy (2015)

INFO

Synopsis

You are a mummy, awaken from your deep slumber after hundreds of years. Now, in order to escape your tomb, you have to go through the mazes and traps in your pyramid. Solve puzzles as you play through the levels in this game playable on the Windows Command Console.


My Features

Player Control/Movement

Collision Detection

Level Loading

Inventory

Side-Scrolling Camera

Grab/Pull/Push Boxes


Thoughts

For me, this project was a both challenging and rewarding. This was done in the end of the first semester of Year 1 in NYP in a team of 4. The main challenge I faced for this project was creating the Side-Scrolling Camera. As this game was made for the Windows Command Console, there was no real concept of a “Camera”, I could not just make the camera follow the player. To solve this, I calculated which tiles to render based on the position offset and size of the camera, in order to find the starting and ending tile to render, and take in account the size of the world to know when to stop scrolling the camera as the player approaches the boundaries. Even though I found difficult at the time, I’m glad our team decided to do it as we had learn a lot out of it.

The Mummy Trailer

Game Features Demonstration

Grab boxes to pull/push them. Boxes can help fill up holes to walk through or block dangerous elements.

Grab boxes to pull/push them. Boxes can help fill up holes to walk through or block dangerous elements.

Use teleporters to well… teleport.