Synopsis
A 2 player turn-based Pool game made for a physics assignment. Made in Visual Studio 2013 with OpenGL for Windows.
This is a pool game made for my Programming Physics module. Using what I had learnt, the game features accurate collision detection and response between the objects. It also shows the trajectory the balls are going to go when aiming. The pillars with a B are Bouncy Pillars which bounces the ball with greater velocity. The pillars with S are Slow Pillars that slows the ball down significantly, and pillars with E are Elastic Pillars that bounces the ball without the ball losing or gaining any velocity.
Features
Accurate Collision Detection/Response
3D Camera
Ball Trajectory
Rolling Balls