Pool Game

Physics-based Pool Game

The trajectory shows which direction the cue ball and collided ball will travel.

Colliding with the Slow Pillar will slow the ball down.

Colliding with the Bouncy Pillar will cause the ball to speed up.

Colliding with the Elastic Pillar will neither increase or decrease the ball’s velocity.

Colliding with the Slow Pillar will slow the ball down.

Colliding with the Bouncy Pillar will cause the ball to speed up.

Colliding with the Elastic Pillar will neither increase or decrease the ball’s velocity.

— PROJECT NAME

Pool Game


— PROJECT TYPE

School Assignment (Physics)


— ROLE

Solo Developer


— YEAR

2016

About

A 2 player turn-based Pool game made for a physics assignment.


The pillars with a B are Bouncy Pillars which bounces the ball with greater velocity. The pillars with S are Slow Pillars that slows the ball down significantly, and pillars with E are Elastic Pillars that bounces the ball without the ball losing or gaining any velocity.

TECH STACK

Built with C++ & OpenGL (no game engine).